Obi  6.4
Unified particle physics for Unity
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Obi.ObiRopeExtrudedRenderer Class Reference
Inheritance diagram for Obi.ObiRopeExtrudedRenderer:

Public Member Functions

void UpdateRenderer (ObiActor actor)
 

Public Attributes

Mesh extrudedMesh
 
float uvAnchor = 0
 
Vector2 uvScale = Vector2.one
 
bool normalizeV = true
 
ObiRopeSection section = null
 
float thicknessScale = 0.8f
 

Member Data Documentation

ObiRopeSection Obi.ObiRopeExtrudedRenderer.section = null

Section asset to be extruded along the rope.

float Obi.ObiRopeExtrudedRenderer.thicknessScale = 0.8f

Scales section thickness.

float Obi.ObiRopeExtrudedRenderer.uvAnchor = 0

Normalized position of texture coordinate origin along rope.

Vector2 Obi.ObiRopeExtrudedRenderer.uvScale = Vector2.one

Scaling of uvs along rope.


The documentation for this class was generated from the following file: